LOOK Effects: Still not easy bein' green
Rainmaker Entertainment Animation Studio
General Compression: Wind Power
Goldtooth Creative Agency, Inc.
Monolith
High Moon Studios
Hydraulx
Mikros Image
Insomniac Games
Method
Sony Cambridge Studios
Lucasfilm Ltd.
Insomniac Games
The Jim Henson Company
Ilion Animation Studios
Eidos-Montreal
EA Tiburon: EA SPORTS MMA
EA Danger Close Games: Medal of Honor
Industrial Light & Magic: Rango
Double Negative: Harry Potter Finale
Lucasfilm: Transformers: Dark of the Moon
Spin Productions
Industrial Light & Magic
DreamWorks Animation SKG
Big Animation (India)
Ben Ib: Pink Floyd’s The Wall Live
Deakin Motion.Lab: Australia
Crest Animation Studios: Mumbai, India, and Burbank, California
CIS Vancouver: Salt
Eidos-Montreal: Game Developer
EA Danger Close Games: Medal of Honor
Artificial Mind & Movement (A2M)
LOOK Effects: ABC's LOST, The Last Season
EA Tiburon: EA SPORTS MMA Video Game
Tribeca Flashpoint: Educating Digital Artists
Korea Multimedia Presentation Association: SAM
Autodesk at the Academy Awards
The Lab, Sydney: Television Drama Production
Evergreen Films: 3D Stereoscopic Production/Post
Full Sail University
AIVFX
Artifex Studios
Starz Animation
Volt Studios
Prime Focus
NTROPIC
Image Engine
Mass Animation
fxphd Visual Effects (Australia): Red Dwarf
Terminal Reality
Capcom Co., Ltd.
Cinepost: DI Facility (Egypt)
Chris Landreth: Director
High Moon Studios
Sparx Animation Studios
Industrial Light & Magic
The Third Floor
CIS Vancouver
Autodesk Technology in 2009 Academy Award Films
Visual Computing Labs and Prime Focus
BULKY Animation Studio: Cape No. 7
Autodesk Technology: 2008 Holiday Films
Autodesk Technology in Hottest Holiday 2008 Games
The Jim Henson Company
resolution LA
Shilo
Industrial Light & Magic (ILM)
Insomniac Games
DreamWorks Animation SKG
Fathom Studios
Michael Sormann: A 3D Roller Coaster Ride
RCD Except
Sony Pictures Imageworks
Framestore CFC
Arts Institute at Bournemouth, England
Industrial Light & Magic: Transformers
University of Portsmouth, England
Animators Catch a Wave in Surf’s Up
A-list Effects
Pillow Talk
British Sky Broadcasting
CBS Digital: Restored Effects for Star Trek TV Series
Gage/Clemenceau Architects
Industrial Light & Magic
Mokko Studio: Silent Hill
Brickyard FX
Sony Picture Imageworks
Absolute Post
Madman Entertainment/Anthony Lucas
The Orphanage
Double Negative: The Da Vinci Code
Midway Games
Autodesk Congratulates Visual Effects Oscar Winner King Kong
KPBS-TV San Diego
Naughty Dog: Next-Generation Game Developer

"Flame is simply the best compositing software to work on with clients in the room, and Maya is
literally the backbone of our operation at LOOK Effects; it’s a total rock star."
-Max Ivins, Visual Effects Supervisor, LOOK Effects
“It’s not that easy being green. / It seems you blend in with so many ordinary things. / And people tend to pass you over / cuz you’re not standing out like flashy sparkles on the water, / or stars in the sky.” –Kermit the Frog, 1969
When Kermit the Frog first sang his melancholy “Bein’ Green” in the first season of Sesame Street, nobody could have predicted the song would eventually be recorded by Frank Sinatra, RayCharles, Diana Ross and Don Henley and even be featured on Glee. Though it has become something of an anthem for individuality, diversity, and even environmentalism, the song holds particular meaning for the visual effects team at Los Angeles− based LOOK Effects.
When LOOK visual effects supervisor Max Ivins was approached about working on The Muppets, the latest feature film starring the beloved puppets, he admits he was initially a bit perplexed:
“I tried to think about what we’d be doing with the legendary Muppets,” he says. “Fortunately, what we ended up doing was a lot of traditional, yet challenging blue screen compositing for set extensions and digital matte paintings. Due to Mr. Frog’s coloring, of course, we had to use blue screens, not green.”
When it comes to compositing, “blending in with so many other ordinary things” doesn’t just make one ordinary, but invisible. Kermit may be many things, but ordinary is not one of them.
In addition to using Autodesk® Flame® and Autodesk® Flare™ visual effects software for compositing, LOOK Effects ventured into the 3D realm with Autodesk® Maya® software, using it to create some concluding fireworks, an enormous crowd, and a vacuum cleaner to torment Beaker, the perpetually beleaguered lab assistant to Dr. Bunsen |
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