Fatal error when snapping joints to points Issue You are using a qualified Nvidia video card with Maya and it will crash when you are snapping joints to points. Steps to reproduce issue: - Create some Joints in side View.
- Create Poly Cube and move it up in the Y axis.
- Select all Joints in Outliner.
- Display Transform Display : Local Rotation axis.
- Activate snap on points.
- In Perspective View, move the joints while snapping on points on Cube.
SolutionMaya is handling colorIndex() in the Nvidia video drivers incorrectly. This issue is now resolved in Maya 2010.
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