Goldtooth Creative Agency, Inc.
Blur Studio: Game Cinematics with the Autodesk Pipeline
Harmonix Rocks
Ubisoft: Far Cry 2
Remedy Entertainment: 3ds Max, MotionBuilder & Mudbox in Game Development
High Moon Studios
Sony Cambridge Studios
Eidos-Montreal
EA Tiburon: EA SPORTS MMA
Deakin Motion.Lab: Australia
Harmonix Music Systems, Inc.: Dance Central
Eidos-Montreal: Game Developer
Ubisoft Montreal: Assassin’s Creed: Brotherhood
Artificial Mind & Movement (A2M)
EA Tiburon: EA SPORTS MMA Video Game
Remedy Entertainment: Alan Wake Video Game
Autodesk at the Academy Awards
Ubisoft Montreal: Assassin’s Creed II
Full Sail University
Image Engine
Mixamo
Capcom Co., Ltd.
Capcom Co., Ltd.
High Moon Studios
The Third Floor
Autodesk Technology in Hottest Holiday 2008 Games
Insomniac Games
Sony Pictures Imageworks
Arts Institute at Bournemouth, England
University of Portsmouth, England
Ubisoft Assassin’s Creed
Midway Games

Vancouver-based Goldtooth Creative uses Autodesk® Entertainment Creation Suite with Autodesk® MotionBuilder®, Autodesk® Mudbox®, and Autodesk® Maya® software for everything from pre-viz to animation to create CG trailers and cinematics such as Prototype 2 and 2Deus Ex. |