Download these easy-to-follow video tutorials to learn about the new features in Autodesk® Flame® 2010 visual effects software.
Particle Presets Fifty (50) particle presets offer artists additional creative options when using the powerful 3D particle effects tool. |
Substance Design tools built on the powerful GPU-accelerated Substance generator help you create a variety of unique organic patterns, textures, and effects.† |
Audio Tracker Use the Audio Tracker tool to easily add movement and create interesting animations in synch with your audio tracks.† |
3D Text Presets A library of over 80 3D text presets offers artists an easy way to get started using the powerful 3D text tool. Customize presets to create stunning visuals by integrating your text elements into 3D composites.† |
RED Workflow Enhancements Import the footage you need by setting in and out points for RED files prior to transcoding. In addition, RSX files contain color settings applied in Red Alert!™ and enable you to exchange color information between production and postproduction.† |
| 3D Blur Tool The 3D Blur tool uses vector passes and z-depth maps to create optical blurs like those generated by lenses. The blurs can be animated. |
| Normal Mapping Tool Use the Normal Mapping tool to relight rendered 3D scenes without going back into a 3D application. |
| Enhanced 3D Text Tool 3D path is a new 3D spline object in Action. Character-focused animations allow you to animate letters individually and cascade an animation across letters. |
| RED ONE Support Autodesk® WiretapCentral™ software provides parameters to optimize import properties and color management settings, enabling easy and efficient importing of RED ONE R3D™ format files directly into storage. RED files can be imported as isolated files, or in a batch using an EDL file or an Apple® Final Cut Pro® XML file to enhance efficiency. |
| Floating-Point Processing Integrate CG content into complex scenes in the Action 3D compositing environment thanks to extended support for floating-point processing in all Batch nodes. This support provides greater control over 16-bit file formats, such as OpenEXR® image files. |
†Available in Autodesk Flame 2010 Extension 1.