View these video modules and runtime demonstrations and see Autodesk® Kynapse® middleware in action.
See Kynapse in Action - New! |
10,000-Character Crowd |
Dynamic 3D Pathfinding |
1,000-Character Crowd with 2,500 Dynamic Crates |
Automatic PathData Generator into Unreal Engine |
Implementation of a Crowd Using Unreal Editor Kynapse can be used to make crowd creation in Unreal a simple, straightforward process. In this video see how you can make a crowd with just a few clicks in the Unreal® Engine 3 editor. |
Implementation of a Patrol Using Kismet This video illustrates how the use of Kynapse within Kismet, the graphical scripting language of Unreal® Engine 3, is completely transparent. |
Interactive Demos
To view the following interactive demos, download and then install the file using the provided setup wizard.
Large Crowd
In this interactive demo you'll see 1,000 characters wander in a city. The Kynapse AI enables them to avoid each other and obstacles dynamically positioned, as well as run away from explosions you trigger.
Download Runtime Demo (exe - 12 MB)
New York
In this large city environment, data is streamed at runtime to make sure the world is always alive around you. Wherever you go in the city, you will see that pedestrians and cars follow traffic rules.
Download Runtime Demo (exe - 14 MB)
Dynamic 3D Topology Analysis
As you move in this interactive environment, key 3D topological zones are computed in real time.
Download Runtime Demo (exe - 3 MB)
Team Hide
In this demo, 50 characters locate and share hiding positions. Wherever you go, they identify and move into hiding spots. Rather than all going to the same hiding spot, they split the interesting hiding places among them.
Download Runtime Demo (exe - 2 MB)
Bodyguards
In this interactive demo you play a VIP. Wherever you go, three bodyguards identify threatening zones. They then coordinate to position themselves between you and the threats you will encounter.
Download Runtime Demo (exe - 2 MB)
Hide and Shoot
Wherever you go in this runtime demo, three soldiers identify positions from which they can shoot at you without being exposed. They coordinate and split the hiding and shooting positions among themselves to maximize the threat to you.
Download Runtime Demo (exe - 9 MB)
Dynamic Pathfinding
In this interactive demo you'll see three characters with different physical capabilities (walk, push, jump) navigate in a complex, 3D terrain with dynamic objects (crates, bridge, and elevator).
Download Runtime Demo (exe - 2 MB)