Import 3D models from Autodesk® AliasStudio™ software or CAD software and convert them to a format suitable for high-quality, interactive visualization.
Visualize Data from Autodesk AliasStudio, Maya, and Multiple CAD Applications—Enhanced
Import 3D data from Autodesk AliasStudio or CAD software for visualization. Supported formats include Autodesk AliasStudio files, Autodesk® Inventor® files, Autodesk® Maya® files, DWG™, Pro/ENGINEER®, IGES, STEP, Open Inventor™, Cosmo™, Rhino 3D, and STL.
In addition, support for JT (must be purchased separately), Catia V5® (must be purchased separately), and SolidWorks® are also available through Autodesk® DirectConnect data exchange software.
Data Export
Export 3D data to Autodesk Maya and third-party applications to facilitate the use of data for additional visualization purposes.
Autodesk Maya Animation Import
Animations exported from Autodesk Maya in the .mov format can be imported into Autodesk® Opticore™ Studio and applied to objects or cameras. This allows Maya to be used for the creation of advanced animations to be reused within an Autodesk Opticore Studio simulation.
Automated Shader and Shader Variant Assignment—New
Reduce time and effort in dressing models with realistic shaders to obtain photorealistic results for visualization. Define shader filters and automatically map shaders onto an imported model.
Shader Update—New
Efficiently update shader information in a scene. Users can replace shaders in the scene based on new information.
High-Level Scripting—New
Automate frequent scene preparation tasks. Optimize the process by scripting functions to be applied on data during import, including placement of data into a presentation template, shader application, and behavior definition.
Flexible Scene Graph Manipulation
Use this powerful tool for data navigation, cleanup, and restructuring. This feature provides full control of manipulation of the scene graph structure and content.
Data Optimization
Use the efficient toolkit for data cleanup and optimization, including removal of duplicate surfaces.
Prepare models for visualization and design review presentations. Apply realistic materials such as paint, glass, and leather to the model and place it into an environment for context. The graphical programming and scripting support in Autodesk Opticore Studio Professional allow for advanced behaviors and interaction to be easily defined.
Real Time Ray Tracing (must be purchased separately)
Bring real-time digital presentations to the next level of accurate and photorealistic visualization to provide a solid base for accurate decision-making. Full-scene, true real-time raytracing provides a rendering platform for presentation and generation of rendered images based on physical modeling of lighting, shadows, and materials. Learn more about the Autodesk® Real Time Ray Tracing add-on module.
Real Time Global Illumination (included in Real Time Ray Tracing option)
Accurately simulate direct and indirect lighting in a scene to further enhance visual quality and correctness. This helps to facilitate accurate design evaluation and repurposing of simulations and imagery. This feature is instantly available within a one-click solution, with no need for additional data preparation or surface normal corrections.
Extensive Functionality Toolbox
Support a large set of functionality and interaction components with the extensive virtual reality (VR) toolbox. Autodesk Opticore Studio provides components for creating advanced simulations with user interaction, motion, and model behaviors.
Graphical Programming of Scene Behaviors
Define complex simulations and interaction using an intuitive user interface. Create complex interaction and chained behaviors by connecting or routing functionality components within a VR simulation.
Adaptive Real Time Shadows (ARTS)
Use the one-click Adaptive Real Time Shadows (ARTS) functionality to enable fully interactive hard and soft self shadows with a graphics processing unit (GPU)-based real-time rendering.
Realistic Materials
Use a large set of predefined materials that allow for quick preparation of models to achieve high-quality visual results. This includes a large set of predefined shaders representing metallic and solid paints, leather, plastics, and rubber. Create powerful new multilayered shaders with BRDF (bidirectional reflectance distribution function) support, bump maps, orange peel effects, and true reflections.
Photorealistic Environments
Use real-life high dynamic range (HDR) photographs as scene backdrops and lighting environments, allowing for efficient review of design models in multiple contexts. This feature allows you to interactively manipulate high dynamic range imaging (HDRI) rotation, scale, gamma, and brightness correction.
Automatic Light Setup from HDRI Using IBL
Automatically set up lighting and shadows directly from HDRI environments using image-based lighting (IBL). Lighting within a photograph is automatically extracted and applied in a scene without the need for manual setup of light sources.
Flexible Interactive Setup of Multiple Light Sources
Fully interactive light definition allows you to define multiple light sources in a scene. You can also manually define additional light sources to simulate lighting and shadow effects.
Real-Time Collision Detection
Simulate full body collision and safety distance detection using the collision detection feature in Autodesk Opticore Studio Professional.
Autodesk Opticore Studio Professional provides a flexible platform for presentation, evaluation, and communication of designs in multiple presentation environments, such as HMDs, powerwalls, and CAVEs. A large set of VR devices and motion-tracking systems are supported for interaction with the simulation.
Support for Advanced Display Environments
Extensive support of advanced display environments, including head-mounted displays (HMDs), Cave Automatic Virtual Environments (CAVEs), DOOMs, and powerwalls is included. Define multiple windows and viewports for multimodel or multiview output containing 2D or 3D information.
Support for Stereo Display
Stereographic display further enhances the perception of shape and dimension to facilitate accurate design evaluation. In addition full support for active and passive stereo with correct stereo parallax calculations is included.
Real Time Ray Tracing and Real Time Global Illumination Cluster Support—New
Scale real-time raytracing and global illumination to true real-time performance on full-scale presentation environments.
Support for VR Interaction Devices and Motion Tracking
Extensive support for motion tracking and VR device interaction by use of a VRCO trackd® interface is available.
Presentation Template Creation
Create customized presentation templates, including graphical components. Tailor presentation environments and workflows to fit multiple design and VR use cases.
High-Resolution Image Creation—Enhanced
Create high-resolution images directly from the real-time environment, including support for HDR image output. By using the interactive optional add-on module Autodesk Real Time Ray Tracing you no longer need to transfer data to external offline renderers, This provides a highly efficient workflow for imagery generation because what you see is what you get.
Depth-of-Field Effect
Enhance the visual realism and experience by stimulating camera lens focus and un-focus effects in rendered images, movies, or real-time presentations.
Image Post-Processing
Interactively adjust a final image for display, reducing the need for image post-production in external applications. Bloom and glow effects further enhance the image quality and feel. Image post-processing can be applied to a real-time simulation or rendering/movie output, providing control of image brightness gamma and contrast.
Image and Move Alpha Channel Output—New
Imagery generated in Autodesk Opticore Studio Professional can be exported with alpha channel information, allowing for further post-production and final touch image processing software.