Autodesk MotionBuilder

Autodesk® MotionBuilder® real-time 3D character animation software is an ideal tool for high-volume game animation pipelines, director-driven virtual cinematography, and real-time character simulations. MotionBuilder 2010 delivers faster overall performance, expanded physics capabilities, productivity-enhancing animation workflows, and improved interoperability with Autodesk® Maya®, Autodesk® 3ds Max®, and Autodesk® Softimage® software.

Features
Training & Support

What's New in MotionBuilder

The latest release of Autodesk® MotionBuilder® motion capture and 3D character animation software offers:

  • Optimization of the MotionBuilder 3D animation engine—Benefit from superior performance when working with large-scene files.
  • Faster nonlinear editing with the Story Tool—Edit data-heavy animation sequences efficiently, and create high-quality cinematics for shot pre-visualization.
  • Enhanced pose control support—Capture poses and apply them to other objects for rapid reuse of animations.
  • Support for user-defined keying groups—Work more efficiently with custom rigs, props, cameras, and lights.
  • Exposure of the Actor tool in Python® scripting—Help to automate the setup and transfer of motion-capture data onto a character.
  • Support for connecting multiple simulated objects—Use joints to hook props onto a character and have the secondary animation automatically solved by the physics engine.

Explore Detailed MotionBuilder Features

MotionBuilder for Games

High Moon Studios

Autodesk MotionBuilder software helps you work faster and more productively on 3D character animation for games. MotionBuilder offers:

  • Real-time, nonlinear environment
  • Cutting-edge rigging and simulation features
  • Powerful tools for handling motion-captured data
  • Technology complementary to Autodesk 3ds Max, Autodesk Maya, and Autodesk Softimage
  • Integration with Autodesk® HumanIK® animation middleware, so that what you see in MotionBuilder is what you get in the game

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Featured Customer Story

High Moon Studios: Mixing It Up (pdf - 161Kb)
Leading game developer High Moon Studios reaps the benefits of a hybrid pipeline featuring leading Autodesk 3D software and the Autodesk® FBX® file format. They have been taking advantage of the best-in-class capabilities of 3ds Max, Maya, and MotionBuilder.

MotionBuilder for Film & Television

Sony Pictures Imageworks uses Autodesk® Maya®, Autodesk® MotionBuilder™, and an on-site team from Autodesk Consulting to help Beowulf battle believably in 3D.

Autodesk MotionBuilder is a powerful, real-time 3D character animation productivity solution for film and televison animation production and virtual cinematography. MotionBuilder enables directors and cinematographers to interactively direct a virtual camera with the freedom similar to a live shoot.  MotionBuilder offers animators and technical directors:

  • Real-time display and animation tools
  • Revolutionary full body inverse kinematic (FBIK) character technology
  • A unified nonlinear editing environment
  • Tools for customizing and extending the software

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Feature Customer Story

Sony Pictures Imageworks (pdf - 3021Kb)
Sony Pictures Imageworks Animation Supervisor Kenn McDonald and Technical Animation Supervisor Corey Turner talk about the challenges of accurately replicating old men and young women. They detail how their teams benefited from Autodesk® Maya® and Autodesk® MotionBuilder® software, and from Autodesk Consulting, to bring the 1,300-year-old epic tale to life in breathtaking 3D.

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