Autodesk® Lustre® software is a leading high-performance color-grading solution for creative look development. It gives artists remarkable control over final color and lighting effects for television and film projects and is ideal for both stereoscopic 3D and standard projects. Develop creative and complex looks in primary and secondary grading while harnessing the power of parallel processing and graphic processing unit (GPU) rendering technologies. For increased productivity, integrate Lustre into your workflow and share media and timelines with Autodesk® Flame® and Autodesk® Smoke® visual effects and finishing software.
Autodesk Lustre software helps this multi-facility German post-production company meet and exceed customer demand.
Make your shots look better than real with Autodesk Lustre:
Creative tools for both standard and stereoscopic projects, streamlined project management, and nonlinear editorial capabilities, allowing colorists to spend more time on creative look development and less time on managing workflows.
Support for a wider range of resolutions and formats up to 4K, while maintaining image quality of your feature films, trailers, and documentaries.
A concurrent workflow with Autodesk Smoke and Autodesk Flame software, allowing artists to work on different shots within the same project at the same time, working from the same media for finishing, color grading, and VFX.
This German post-production facility used Autodesk® Lustre®, Autodesk® Smoke®, and Autodesk® Flame® on the Academy Award®-nominated film, Waltz with Bashir.
PostWorks used Autodesk Lustre for In Treatment series.
Give your HDTV projects film-quality production value with Autodesk Lustre:
Rich creative toolset, streamlined project management, and nonlinear editorial capabilities, allowing colorists to spend more time on creative look development and less time on managing workflows.
InfiniBand® networking technology and GPU-accelerated capabilities, supporting the creative and deadline-centric demands of commercial and broadcast projects.
A concurrent workflow with Autodesk Smoke and Autodesk Flame software, allowing artists to work on different shots within the same project at the same time, working from the same media for finishing, color grading, and VFX.