MayaBulletAvailable in Maya is the MayaBullet physics simulation plug-in. Built from the Bullet physics library, the plug-in lets you use the Bullet physics engine to create large-scale, highly-realistic dynamic and kinematic simulations. MayaBullet simulations can include interacting soft body and rigid body objects, as well as constrained collision objects, all within in a single dynamic system within Maya. Documentation Maya 2012 Subscription Advantage Pack Maya 2012 Subscription Advantage Pack
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