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Turtle

Turtle is a sophisticated baking plug-in for Autodesk® Maya® software used for lighting and content creation in next-gen game development.

It is installed with Maya (starting version 2014).

Turtle lets you:

  • Create stunning global illumination for game levels
  • Bake illumination into texture maps, vertex maps, or point clouds.
  • Bake occlusion and normal maps from detailed models to low-polygon models.

Documentation

View the Turtle documentation to learn and use all aspects of the Turtle software.

Turtle Manual (pdf - 1598Kb)

Videos

These Turtle Videos demonstrate some of the basics of using Turtle.

Turtle—Baking (m4v - 41773Kb)
Turtle—GI (m4v - 40714Kb)
Turtle—IBL (m4v - 25668Kb)
Turtle—Point Clouds (m4v - 56920Kb)
Turtle—Surface Transfer (m4v - 43579Kb)

Tutorials

Try these tutorials to learn how to some of Turtle’s advanced functions.

Turtle—Advanced Baking Tutorial (zip - 13442Kb)
Turtle—Occlusion Tutorial (zip - 3638Kb)
Turtle—Point Cloud Tutorial (zip - 1149Kb)
Turtle—Surface Transfer Tutorial (zip - 845Kb)