Turtle is a sophisticated baking plug-in for Autodesk® Maya® software used for lighting and content creation in next-gen game development.
It is installed with Maya (starting version 2014).
Turtle lets you:
- Create stunning global illumination for game levels
- Bake illumination into texture maps, vertex maps, or point clouds.
- Bake occlusion and normal maps from detailed models to low-polygon models.
View the Turtle documentation to learn and use all aspects of the Turtle software.
These Turtle Videos demonstrate some of the basics of using Turtle.
Try these tutorials to learn how to some of Turtle’s advanced functions.