Maya 2011 Features
Enhanced User Interface
This video is an overview of the Autodesk® Maya® 2011 software revitalized user interface that offers a fresh new look, dockable UI elements, more flexible editors, and an updated color chooser and file browser.
Accelerated Skinning Workflow
This video demonstrates the new skinning tools and workflows offered in Maya 2011, enabling you to create better skinned characters with more realistic deformations in less time.
Nondestructive Live Retargeting
This demonstration shows the new animation retargeting workflow in Maya 2011, based on the Autodesk® HumanIK® middleware. Using HumanIK with animation layers let’s you retarget the character animation and modify it nondestructively.
New Solution for 3D Editorial
Accelerate pre-visualization and virtual movie-making production with new 3D Editorial capabilities in Autodesk Maya 2011. The new Camera Sequencer enables you to layout and manage multiple camera shots in a single animation sequence.
Enhancements to Assets & File Referencing
With Maya 2011 you can more easily segment, reuse, and exchange data with or without file referencing. Data can be exported and imported as offline files to flexibly partition scenes, while reference edits can be imported, exported, and removed without unloading.