Autodesk Maya Services & Support

Documentation

Autodesk provides a variety of online documentation to help you learn, use, and develop applications for Autodesk Maya.

Maya Installation and Licensing
The following guides provide detailed information about installing and licensing Maya on all supported platforms. These guides also provide information on installing MatchMover, Composite, and Autodesk Backburner software. In addition, you can find installation information about mental ray for Maya satellite.

Help
See the Maya Help page for a complete online library of guides to virtually every aspect of the Maya software, including general information about all features of Maya, procedural information on how to perform various tasks, and an extensive reference section. In addition, you can find guides to Maya's associated products: Composite, MatchMover, and the Maya FBX Plug-in.

Maya 2013

Maya 2012 + Subscription Advantage Pack

Developer Documentation
View the latest developer documentation for Media & Entertainment products online in your browser. You can also download a copy of any help system and view it offline.

Maya’s SDK Help provides developer resources including the Maya API Guide, the Maya API Reference, and information about working with QT and Python in Maya.

View the Maya 2013 SDK Help
Download the Maya 2013 SDK Help

PyQt
This document describes how to use PyQt in Maya python scripts to create custom UI.

PyQt for Maya 2013 (pdf - 411Kb) (pdf - 411Kb)
PyQt for Maya 2012 (pdf - 411Kb) (pdf - 411Kb)
PyQt for Maya 2011 (pdf - 151Kb)

What’s New
Find out what new features have been added to Maya from release to release.

Release Notes
Release notes contain information about commands and flags that have been updated, changed, or added in a particular release. In addition, they contain fixed limitations, known limitations, and work-arounds for Autodesk® Maya®, Composite and Autodesk® MatchMover™ software.

Archive
A collection of documentation resources from previous releases, and content that has not recently been updated.


Plug-ins

  • Turtle
    Turtle is a sophisticated baking plug-in for Autodesk® Maya® software used for lighting and content creation in next-gen game development (available in the Autodesk Maya Entertainment Creation Suite Premium only).
  • MayaBullet
    MayaBullet is a physics simulation plug-in. Built from the Bullet physics library, the plug-in lets you use the Bullet physics engine to create large-scale, highly-realistic dynamic and kinematic simulations.