Autodesk provides a variety of online documentation to help you learn, use, and develop applications for Autodesk Maya.
Maya Installation and Licensing
The Autodesk Installation Help explains how to install Maya on all supported platforms, how to set up a license server, and provides information on stand-alone and network licensing.
To view the installation help online, see www.autodesk.com/installation-help-2014-enu.
Find installation and licensing information for previous versions of Maya in the Archives.
See the Maya Help page for a complete online library of guides to virtually every aspect of the Maya software, including general information about all features of Maya, procedural information on how to perform various tasks, and an extensive reference section. In addition, you can find guides to Maya's associated products: Composite, MatchMover, and the Maya FBX Plug-in.
Maya 2014 + Extension
Maya 2013 + Extension
Maya 2012 + Subscription Advantage Pack
View the latest developer documentation for Media & Entertainment products online in your browser. You can also download a copy of any help system and view it offline.
This document describes how to use PyQt in Maya python scripts to create custom UI.
Find out what new features have been added to Maya from release to release.
Release notes contain information about commands and flags that have been updated, changed, or added in a particular release. In addition, they contain fixed limitations, known limitations, and work-arounds for Autodesk® Maya®, Composite and Autodesk® MatchMover™ software.
A collection of documentation resources from previous releases, and content that has not recently been updated.
Turtle is a sophisticated baking plug-in for Autodesk® Maya® software used for lighting and content creation in next-gen game development.
Turtle is installed with Maya (starting version 2014).
MayaBullet is a physics simulation plug-in. Built from the Bullet physics library, the plug-in lets you use the Bullet physics engine to create large-scale, highly-realistic dynamic and kinematic simulations.