Don't miss Autodesk at SIGGRAPH® 2009. We'll showcase our latest digital entertainment creation (DEC) solutions and share information on how to make the creative process an efficient, interactive, and collaborative experience.
On the AREA website or at the show in New Orleans, Louisiana, you will see:
- Free Autodesk® MasterClasses offered exclusively online via the AREA during the week of August 3, 2009
- Daily product demonstrations and client presentations from industry visionaries
- Autodesk-sponsored Tech Talk featuring Duncan Brinsmead, Autodesk Research Scientist
Tune in starting on Monday, August 3, 2009, to view the following MasterClasses*:
Non-photorealistic rendering techniques in Autodesk 3ds Max.
Gary M. Davis, Autodesk
Autodesk® 3ds Max® software
Fracture: procedural, collision event-driven destruction.
Sony Picture Imageworks
Autodesk® Maya® software
Mocap and character rig demystified.
Marc-Andre Guindon, NeoReel inc.
Autodesk® MotionBuilder® software
Advanced Autodesk Mudbox tips & workflows.
Autodesk® Mudbox™ software
Character deformation effects using Autodesk Softimage ICE.
Bradley R. Gabe, Janimation
Autodesk® Softimage® software
Giant Robots: Using mental ray shaders to integrate CG elements into real shots.
Hakan “Zap” Andersson, mental images
mental ray® software
*MasterClasses listed are subject to change without notice.
Don’t miss daily presentations by industry visionaries. Product demonstrations and client presentations will be streamed live and recorded from the Autodesk booth in New Orleans. Watch a live presentation or view a scheduled rerun on the AREA.
Rodrigo Ibanez, CG Special Projects Supervisor
Sony Pictures Imageworks
Cloudy with a chance of meatballs
Florian Witzel, 3D Lead and Technical Director
Psyop/ Mass Market
Various Commercials: Absolut Dissection
Autodesk® Flame® software,
Kevin Adams, Art Director
9, CG Feature Film
Matt Shaw, CTO
Mythic Entertainment, an EA Studio
Warhammer Online: Age of Reckoning
Autodesk 3ds Max,
Autodesk® Kynapse® middleware
Chris Bond, President
Chris Harvey, Digital VFX Supervisor
G.I. Joe: The Rise of Cobra
Autodesk 3ds Max
Chris Landreth, Director and Independent Filmmaker
Autodesk Sponsored Tech Talk
Presentation by Duncan Brinsmead from Autodesk
Wednesday, August 5, 2009, 1:00-2:30 p.m. central time
Ernest N. Morial Convention Center, Hall F
Fun with Maya
Explore some of the more surprising behaviors of Maya dynamics with one of the software program's creators, Duncan Brinsmead. Duncan will reveal inside tricks on using nParticles, nCloth, and Paint Effects. Among the examples covered: crashing satellites, midway rides, plasma balls, pouring liquids, lava lamps, Martian moons, flying hordes of arrows, dynamic snakes, and slimy worms. As a bonus, he will also teach a technique for creating reflection based fractals in mental ray. While this talk will have useful content for advanced Maya users, it is also suitable for anyone with an interest in computer graphics.
The Tech Talk is open to all exhibitors and attendees. If you missed it at the show, it will be recorded and is anticipated to be posted to the AREA for later viewing.
Computer Animation Festival Talks
In Computer Animation Festival Talks, musicians, programmers, artists, researchers, gamers, and filmmakers explain their recent work and future projects.
Urban Planning Talks
Tuesday, August 4, 2009 (8:30am - 5:30 p.m. CDT)
Session Moderator: Doug Eberhard, Senior Director, Autodesk
Open to Full Conference attendees. See the complete details.
mental ray is a registered trademark of mental images GmbH licensed for use by Autodesk, Inc.
SIGGRAPH is a registered trademark of the Association for Computing Machinery, Inc.