Games
Games Brochure (pdf - 1595Kb)

Art Solutions

Relied on by game studios for 3D game creation—from 3D characters and props, to environments and animation—Autodesk 3D art creation tools are dependable solutions that bring your creative vision to life.

Autodesk 3ds Max
Autodesk® 3ds Max® software is a key tool for game developers looking for out-of-the-box productivity. It is a powerful, full-featured 3D modeling, animation, rendering, and visual effects package—and a favorite among character animators and game artists. 3ds Max offers a ready-to-use, template-based character rigging system, robust modeling and texturing toolsets, an extensive range of third-party plug-ins, unlimited free network rendering with integrated mental ray® rendering software, and a vast pool of experienced users to help support your game development at any stage. Leading game development studios count on Autodesk 3ds Max to help them deliver blockbuster games on time and on budget.

Autodesk Maya
An integrated 3D modeling, animation, and rendering solution based on an open architecture, Autodesk® Maya® software is a tool for those who require a higher level of control over their game art workflows and pipelines. Maya offers a comprehensive range of keyframe, nonlinear, and advanced character animation editing tools, a suite of advanced polygon, NURBS, and subdivision surface modeling and texturing tools, Maya Embedded Language (MEL) and Python® scripting, and an application programming interface (API) for customization.

Autodesk Softimage
Autodesk® Softimage® software is an application for 3D game creation. Softimage is built on a higher-performance, extensible architecture with a focus on nonlinear workflows. It provides 3D game artists with a comprehensive set of modeling, texturing, and animation tools to help bring creative visions to life quickly, with the ability to make changes and reuse assets easily. Softimage features the Interactive Creative Environment (ICE), a platform for building effects and tools visually using a node-based paradigm.

Autodesk MotionBuilder
Autodesk® MotionBuilder® software helps increase productivity when dealing with complex 3D character animation for games. With its real-time, nonlinear environment, cutting-edge rigging and simulation features, and powerful tools for handling motion-captured data, it’s a perfect complement to 3ds Max, Maya, and Softimage. MotionBuilder includes integration with Autodesk® HumanIK® animation middleware, so that what you see in MotionBuilder is what you get in the game.

Autodesk Mudbox
Autodesk® Mudbox™ digital sculpting and texture painting software gives 3D modelers and texture artists working in game development the freedom to create with fewer worries about the technical details. Autodesk Mudbox offers a highly intuitive user interface, a powerful creative toolset for creating ultra-realistic 3D models, an organic brush-based 3D modeling experience that helps ignite the creative process, and a production-focused texture paint workflow. Mudbox is easy to learn and integrates with existing game pipelines.

Autodesk Stitcher Unlimited
Autodesk® Stitcher™ Unlimited photo stitching software offers artists working in the games industry easier-to-use tools for creating high-quality panoramas. Stitcher Unlimited enables you to create high-resolution matte paintings for games, make panoramic backdrops for environments, export panoramas to other Autodesk software products, and generate high dynamic range (HDR) panoramas for realistic, image-based lighting.

mental ray is a registered trademark of mental images GmbH licensed for use by Autodesk, Inc.
Python is a registered trademark of Python Software Foundation.